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PoLiX

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Everything posted by PoLiX

  1. PoLiX posted a file in Skins
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    Skin for Continuum by Eagle X (Daniel Olsson)
  2. PoLiX posted a file in Skins
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    Skin by AraGree www.scrotals-horde.com
  3. PoLiX posted a file in Skins
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    A skin for Continuum by Santharos
  4. PoLiX posted a file in Skins
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    Version 0.9 with new effects to image. Designed by madpeter (madpeter19@yahoo.co.uk) why not vist madpeter.2ya.com for updated and new skins
  5. PoLiX posted a file in Skins
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    Version 0.6 Designed by madpeter (madpeter19@yahoo.co.uk)
  6. PoLiX posted a file in Skins
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    Created by Zumlin - http://www.grobyc.com or @ zumlinxxx@yahoo.com
  7. PoLiX posted a file in Skins
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    Skin for SSCU 17th Parallel by Telson
  8. PoLiX posted a file in Skins
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    Skin by 2dragons
  9. PoLiX posted a file in Skins
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    Skin by 2dragons
  10. PoLiX posted a file in Skins
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    A Skin for Continuum Version 0.5 Designed by OnlyPro onlypro@hotmail.com
  11. PoLiX posted a file in Skins
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    Continuum "Hanger" skin version 1.00 Copyright (c) 2003 Kill9mm March 09, 2003
  12. PoLiX posted a post in a topic in Community Updates
    Got the population widget working. Not EXACTLY how I wanted, but it works well enough for now.
  13. PoLiX posted a post in a topic in The Lounge
    What are some cool or handy prints you've done? Or models you've printed you've created? Hands down, probably the handiest one i've printed as of late: https://makerworld.com/en/models/844154-drill-dust-collector-guide it actually works REALLY well. Also: https://makerworld.com/en/models/797139-clip-filament-click-print-in-place really quick and easy for keeping spools from unwinding when I store them.
  14. PoLiX posted a post in a topic in Community Updates
    Truthfully a little frustrated with Invision. Their "developer" example is a simple "Hello world" that seems great, but it literally uses all their internal code and templates to create it with no example of how to put in your own customized code. Anywhere I have tried to embed my code has failed so far. Guess I have to do a bunch of backwards engineering on someone's application that actually functions the way I intend mine to... 😒
  15. PoLiX posted a post in a topic in Community Updates
    Found more files I had that weren't on SSDL, so got busy sorting a lot of them. Depending on this weekends weather, I'll either begin uploading them this weekend or throughout next week.
  16. PoLiX posted a post in a topic in Community Updates
    Going to be putting the forums into a developer environment to work on a few "applications" in order to add custom php to the forums. Invision 5.0 ended custom php support on pages and the forums, so you now have to code "applications" to do that work.
  17. PoLiX posted a post in a topic in Community Updates
    Ah, the kernel32.dll.so file... lets ask on Discord and I can then host it if needed since subspace2.net is offline
  18. PoLiX posted a post in a topic in Community Updates
    LutrisSubspace ContinuumSubspace Continuum - LutrisIf that doesn't work, I will take a look
  19. PoLiX posted a post in a topic in The Lounge
    For those who remember the old Zoner web comic, I have uploaded what Possum! sent me years ago. I had debated making a new one, but never finished it before I shut things down. Maybe in the future? http://dev.themmog.com/zoner/site/ http://dev.themmog.com/zoner/oldsite/pnews.shtml Enjoy!
  20. PoLiX posted a post in a topic in Development Projects
    Nice man. Good progress.
  21. Will there be an option to have a background on the radar?
  22. PoLiX posted a post in a topic in Community Updates
    Locking this as it is functional and complete
  23. PoLiX posted a post in a topic in Community Updates
    Locking this as it is functional and complete
  24. PoLiX posted a post in a topic in Community Updates
    Weather delayed me, so will get to this stuff this weekend hopefully
  25. PoLiX posted a post in a topic in The Lounge
    Beast of a storm slammed into us and knocked my power out for a couple days. Even cell service was hit and miss due to damage to cell towers. Good now and I am working on some more backend stuff, but plan to return to frontend this weekend if time allows. Take care 👍

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